Liste mit vehicleTypes und deren Spezis

User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Liste mit vehicleTypes und deren Spezis

Post by bassaddict »

Hey Leute,
ich hab mir mal die Mühe gemacht für die ganzen Modder hier eine Liste mit den vehicleTypes und deren Spezis in LS13 raus zu suchen/zu erstellen. Viel Spaß damit.

Code: Select all

<type name="waterTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="waterTrailer" />
</type>

<type name="cultivator_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="cultivator" />
	<specialization name="foldable" />
</type>

<type name="selfPropelledPotatoHarvester" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="foldable" />
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="fruitPreparer" />
	<specialization name="cutter" />
	<specialization name="combine" />
	<specialization name="hirable" />
	<specialization name="aiCombine" />
	<specialization name="crawler" />
	<specialization name="honk" />
</type>

<type name="mower_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="mower" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="foldable" />
</type>

<type name="selfPropelledSprayer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="mouseControlsVehicle" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="foldable" />
	<specialization name="fillable" />
	<specialization name="sprayer" />
	<specialization name="hirable" />
	<specialization name="aiTractor" />
	<specialization name="honk" />
</type>

<type name="baleLoader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="baleLoader" />
</type>

<type name="milktruck" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="pathVehicle" />
	<specialization name="trafficVehicle" />
	<specialization name="milktruck" />
</type>

<type name="sprayer_mouseControlled" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="mouseControlsVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="sprayer" />
	<specialization name="foldable" />
</type>

<type name="baler" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="baler" />
</type>

<type name="dynamicMountAttacherImplement" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="dynamicMountAttacher" />
</type>

<type name="cart" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="nonTabbable" />
</type>

<type name="selfPropelledMixerWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="mouseControlsVehicle" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="trailer" />
	<specialization name="shovel" />
	<specialization name="mixerWagon" />
	<specialization name="honk" />
</type>

<type name="trailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="trailer" />
</type>

<type name="plough" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="plough" />
	<specialization name="foldable" />
</type>

<type name="sowingMachine_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="sowingMachine" />
	<specialization name="foldable" />
	<specialization name="ridgeMarker" />
</type>

<type name="trafficVehicle" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="pathVehicle" />
	<specialization name="trafficVehicle" />
</type>

<type name="implement_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
</type>

<type name="telehandler" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="mouseControlsVehicle" />
	<specialization name="cylindered" />
	<specialization name="hirable" />
	<specialization name="aiTractor" />
	<specialization name="bunkerSiloCompacter" />
	<specialization name="honk" />
</type>

<type name="fuelTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="fuelTrailer" />
</type>

<type name="ridingMower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="mower" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="foldable" />
	<specialization name="honk" />
	<specialization name="fillable" />
	<specialization name="trailer" />
</type>

<type name="attachableCombine" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="foldable" />
	<specialization name="cutter" />
	<specialization name="combine" />
</type>

<type name="wheelLoader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="mouseControlsVehicle" />
	<specialization name="cylindered" />
	<specialization name="articulatedAxis" />
	<specialization name="bunkerSiloCompacter" />
	<specialization name="fillable" />
	<specialization name="shovel" />
	<specialization name="honk" />
</type>

<type name="defoliator_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="fruitPreparer" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="foldable" />
</type>

<type name="implement" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
</type>

<type name="tractor_cylindered" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="cylindered" />
	<specialization name="hirable" />
	<specialization name="aiTractor" />
	<specialization name="bunkerSiloCompacter" />
	<specialization name="honk" />
</type>

<type name="dynamicMountAttacherTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="foldable" />
	<specialization name="dynamicMountAttacher" />
</type>

<type name="windrower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="windrower" />
	<specialization name="foldable" />
</type>

<type name="sprayer_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="sprayer" />
	<specialization name="foldable" />
</type>

<type name="tractor" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="hirable" />
	<specialization name="aiTractor" />
	<specialization name="bunkerSiloCompacter" />
	<specialization name="honk" />
</type>

<type name="forageWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="trailer" />
	<specialization name="forageWagon" />
</type>

<type name="mower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="mower" />
	<specialization name="foldable" />
</type>

<type name="manureBarrel" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="sprayer" />
	<specialization name="manureBarrel" />
	<specialization name="foldable" />
</type>

<type name="sprayer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="fillable" />
	<specialization name="sprayer" />
	<specialization name="foldable" />
</type>

<type name="shovel_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="mouseControlsVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="shovel" />
</type>

<type name="manureSpreader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="sprayer" />
	<specialization name="foldable" />
	<specialization name="manureSpreader" />
</type>

<type name="cultivator" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="cultivator" />
	<specialization name="foldable" />
</type>

<type name="selfPropelledMower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="mouseControlsVehicle" />
	<specialization name="mower" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="foldable" />
	<specialization name="bunkerSiloCompacter" />
	<specialization name="honk" />
</type>

<type name="cutter_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="cutter" />
	<specialization name="mountable" />
	<specialization name="foldable" />
</type>

<type name="tractor_articulatedAxis" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="cylindered" />
	<specialization name="articulatedAxis" />
	<specialization name="hirable" />
	<specialization name="aiTractor" />
	<specialization name="crawler" />
	<specialization name="bunkerSiloCompacter" />
	<specialization name="honk" />
</type>

<type name="cutter" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="cutter" />
	<specialization name="mountable" />
</type>

<type name="mixerWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="trailer" />
	<specialization name="mixerWagon" />
</type>

<type name="combine_cylindered" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="cylindered" />
	<specialization name="combine" />
	<specialization name="hirable" />
	<specialization name="aiCombine" />
	<specialization name="bunkerSiloCompacter" />
	<specialization name="honk" />
</type>

<type name="strawBlower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="fillable" />
	<specialization name="trailer" />
	<specialization name="dynamicMountAttacher" />
	<specialization name="strawBlower" />
</type>

<type name="sowingMachine" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="fillable" />
	<specialization name="sowingMachine" />
	<specialization name="foldable" />
</type>

<type name="combine" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="combine" />
	<specialization name="hirable" />
	<specialization name="aiCombine" />
	<specialization name="honk" />
</type>

<type name="frontloader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
	<specialization name="steerable" />
	<specialization name="mouseControlsVehicle" />
	<specialization name="cylindered" />
	<specialization name="hirable" />
	<specialization name="aiTractor" />
	<specialization name="bunkerSiloCompacter" />
	<specialization name="honk" />
</type>

<type name="tedder" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="animatedVehicle" />
	<specialization name="cylindered" />
	<specialization name="foldable" />
	<specialization name="Tedder" />
</type>

<type name="shovel" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="attachable" />
	<specialization name="fillable" />
	<specialization name="shovel" />
</type>
ps: Alle Angaben ohne Gewähr.
User avatar
modelleicher
Posts: 1575
Joined: Fri Jul 09, 2010 11:10 pm
Location: Hessen
Contact:

Re: Liste mit vehicleTypes und deren Spezis

Post by modelleicher »

DANKE! :)
Eine Stunde oder Minute ist nur ein winziger Teil unseres gesamten Lebens. Und dennoch sind es die einzelnen Momente, die das Leben lebenswert machen.
borutcebulj
Posts: 13
Joined: Wed Aug 12, 2009 12:40 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by borutcebulj »

modelleicher wrote:DANKE! :)
+1
Danke, danke, danke! *thumbsup*
gotchTOM
Posts: 39
Joined: Mon Dec 28, 2009 6:56 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by gotchTOM »

Sehr schön bassadict... vielen lieben Dank für deine Mühe!


Und wo wir gerade bei nützlichen Informationen sind... weiß jemand ob die neue Skript-Dokumentation schon veröffentlicht wurde?

Gruessla TOM
User avatar
Thorne
Posts: 613
Joined: Fri Sep 04, 2009 1:59 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by Thorne »

die kommt wahrscheinlich erst nach ein paar patches.
Tut das not?
Gorli

Re: Liste mit vehicleTypes und deren Spezis

Post by Gorli »

koennte man die Sachen jcith mal zusammenfassen_ also das hier und dann die MachineTypes . das Ganze sticky damit mns auch aufn blick parat hat.

Danke.
User avatar
totti 20
Posts: 15
Joined: Sat Jul 04, 2009 5:29 pm
Location: Rostock

Re: Liste mit vehicleTypes und deren Spezis

Post by totti 20 »

Danke dir
mfg totti,
für Rechtschreibfehler haftet meine Tastatur
Desire Z
Posts: 110
Joined: Mon Oct 08, 2012 6:21 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by Desire Z »

Besten Danke die Arbeit hat sich gelohnt bassaddict!
User avatar
LS2008
Posts: 186
Joined: Mon Oct 22, 2012 6:20 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by LS2008 »

Schöne Auflistung danke
LG Meli
User avatar
Albert Wesker
Posts: 1572
Joined: Wed May 13, 2009 5:59 pm
Location: Mühlhausen (=

Re: Liste mit vehicleTypes und deren Spezis

Post by Albert Wesker »

Danke dir Bassadict, das ist super. *thumbsup*
User avatar
dArCReAvEr
Posts: 258
Joined: Mon Nov 05, 2012 1:01 pm
Location: Kap Suzette

Re: Liste mit vehicleTypes und deren Spezis

Post by dArCReAvEr »

Danke, spitzen Sache :)
MfG DarcReaver

- Modding, scripting, soundediting, gameplay -

Spielt zur Zeit: LS 2019 mit Seasons auf Westerhorn/Ellerbach
ago-systemtech
Posts: 11
Joined: Thu Aug 23, 2012 11:30 am

Re: Liste mit vehicleTypes und deren Spezis

Post by ago-systemtech »

Danke, Thanks, Grazie!! :hi: *thumbsup*
Hewaaa
Posts: 32
Joined: Thu Sep 29, 2011 2:15 pm
Location: Schneeberg

Re: Liste mit vehicleTypes und deren Spezis

Post by Hewaaa »

Moin,

danke für deine Mühe Bassadict!

Aber zwei Fragen habe ich dann doch noch:

1. Laut deiner Liste entnehme ich die Information, das man den Milchtruck jetzt austauschen kann, ist das richtig?

2. Hast du schon Informationen zu den plazierbaren Sachen?


Gruß
Hewaaa
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Liste mit vehicleTypes und deren Spezis

Post by bassaddict »

Der Milchtruck VT gab es schon genauso in LS11. Ob dir sich ersetzen lässt weiß ich nicht, kannst es ja mal ausprobieren^^
Nein, noch nicht. Platzierbare Gebäude sind nicht bei den VTs eingetragen. Die stehen vermutlich woanders.
Post Reply