Hallo
Ist schon eine Möglichkeit bekannt die neu hinzugekommenen vehicleTypes herraus zu finden, oder weiß man die schon ohne Script doku?
Mir geht es um die specialization der Standardfahrzeuge.
Um gebau zu sein möchte ich wissen welche specialization für diesen Tag zuständig ist <combineThreshingScrollers></combineThreshingScrollers> (ist vom Selbstfahrendem Roder)
Ich wäre für eine Hilfe dankbar.
vehicleTypes finden
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vehicleTypes finden
MfG
kleine farm ( https://nkb-modding.com )
kleine farm ( https://nkb-modding.com )
- bassaddict
- GIANTS Software | Web/Script Programmer
- Posts: 11983
- Joined: Tue Nov 29, 2011 2:44 pm
- Location: ER, DE
Re: vehicleTypes finden
Sowas wirst du wohl nur über die ScriptDocumentation rausfinden können, sobald diese veröffentlicht ist. Wobei es in diesem Fall dem Namen nach wohl für die combine-Spezi ist.
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Re: vehicleTypes finden
Was hindert Ginats eigentlich daran diese jetzt schon zu veröffentlichen?
Gut das ein oder andere wird durch den Patch noch geändert, aber man könnte doch wenigstens die vorhandenen VehicleTypes veröffentlichen, oder etwa nicht?
Gut das ein oder andere wird durch den Patch noch geändert, aber man könnte doch wenigstens die vorhandenen VehicleTypes veröffentlichen, oder etwa nicht?
MfG
kleine farm ( https://nkb-modding.com )
kleine farm ( https://nkb-modding.com )
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Re: vehicleTypes finden
<type name="waterTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="waterTrailer" />
</type>
<type name="cultivator_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="cultivator" />
<specialization name="foldable" />
</type>
<type name="selfPropelledPotatoHarvester" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="fruitPreparer" />
<specialization name="cutter" />
<specialization name="combine" />
<specialization name="hirable" />
<specialization name="aiCombine" />
<specialization name="crawler" />
<specialization name="honk" />
</type>
<type name="mower_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="mower" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
</type>
<type name="selfPropelledSprayer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="honk" />
</type>
<type name="baleLoader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="baleLoader" />
</type>
<type name="milktruck" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="pathVehicle" />
<specialization name="trafficVehicle" />
<specialization name="milktruck" />
</type>
<type name="sprayer_mouseControlled" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="foldable" />
</type>
<type name="baler" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="baler" />
</type>
<type name="dynamicMountAttacherImplement" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="dynamicMountAttacher" />
</type>
<type name="cart" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="nonTabbable" />
</type>
<type name="selfPropelledMixerWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="shovel" />
<specialization name="mixerWagon" />
<specialization name="honk" />
</type>
<type name="trailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
</type>
<type name="plough" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="plough" />
<specialization name="foldable" />
</type>
<type name="sowingMachine_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sowingMachine" />
<specialization name="foldable" />
<specialization name="ridgeMarker" />
</type>
<type name="trafficVehicle" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="pathVehicle" />
<specialization name="trafficVehicle" />
</type>
<type name="implement_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
</type>
<type name="telehandler" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>
<type name="fuelTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="fuelTrailer" />
</type>
<type name="ridingMower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mower" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="honk" />
<specialization name="fillable" />
<specialization name="trailer" />
</type>
<type name="attachableCombine" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="cutter" />
<specialization name="combine" />
</type>
<type name="wheelLoader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="articulatedAxis" />
<specialization name="bunkerSiloCompacter" />
<specialization name="fillable" />
<specialization name="shovel" />
<specialization name="honk" />
</type>
<type name="defoliator_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="fruitPreparer" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
</type>
<type name="implement" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
</type>
<type name="tractor_cylindered" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="cylindered" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>
<type name="dynamicMountAttacherTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="dynamicMountAttacher" />
</type>
<type name="windrower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="windrower" />
<specialization name="foldable" />
</type>
<type name="sprayer_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="foldable" />
</type>
<type name="tractor" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>
<type name="forageWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="forageWagon" />
</type>
<type name="mower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="mower" />
<specialization name="foldable" />
</type>
<type name="manureBarrel" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="manureBarrel" />
<specialization name="foldable" />
</type>
<type name="sprayer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="foldable" />
</type>
<type name="shovel_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="shovel" />
</type>
<type name="manureSpreader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="foldable" />
<specialization name="manureSpreader" />
</type>
<type name="cultivator" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="cultivator" />
<specialization name="foldable" />
</type>
<type name="selfPropelledMower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="mower" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>
<type name="cutter_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="cutter" />
<specialization name="mountable" />
<specialization name="foldable" />
</type>
<type name="tractor_articulatedAxis" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="cylindered" />
<specialization name="articulatedAxis" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="crawler" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>
<type name="cutter" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="cutter" />
<specialization name="mountable" />
</type>
<type name="mixerWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="mixerWagon" />
</type>
<type name="combine_cylindered" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="cylindered" />
<specialization name="combine" />
<specialization name="hirable" />
<specialization name="aiCombine" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>
<type name="strawBlower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="dynamicMountAttacher" />
<specialization name="strawBlower" />
</type>
<type name="sowingMachine" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="fillable" />
<specialization name="sowingMachine" />
<specialization name="foldable" />
</type>
<type name="combine" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="combine" />
<specialization name="hirable" />
<specialization name="aiCombine" />
<specialization name="honk" />
</type>
<type name="frontloader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>
<type name="tedder" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="Tedder" />
</type>
<type name="shovel" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="fillable" />
<specialization name="shovel" />
</type>
Wer Fehler findet, darf sie behalten.
Wenn man keine Ahnung hat...
Kleine Vorschau: http://www.youtube.com/watch?v=5PNwwLlQdMk
NEU: http://www.youtube.com/watch?v=7rRdR5htF24
"Das Leben ist ein S c h e i ß -Spiel, aber die Grafik ist geil."
Wer LS spielt, erspart sich bewußtseinerweiternde Drogen.
Blackburner
Wenn man keine Ahnung hat...
Kleine Vorschau: http://www.youtube.com/watch?v=5PNwwLlQdMk
NEU: http://www.youtube.com/watch?v=7rRdR5htF24
"Das Leben ist ein S c h e i ß -Spiel, aber die Grafik ist geil."
Wer LS spielt, erspart sich bewußtseinerweiternde Drogen.
Blackburner
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- Posts: 23
- Joined: Wed Feb 02, 2011 7:46 pm
- bassaddict
- GIANTS Software | Web/Script Programmer
- Posts: 11983
- Joined: Tue Nov 29, 2011 2:44 pm
- Location: ER, DE
Re: vehicleTypes finden
Jetzt muss ich einfach mal sagen: "Wer lesen kann ist klar im Vorteil". Das Thema in genau dem gleichen Forum sogar oben angepinnt und du schaffst es das zu überlesen? Wow...
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- Joined: Wed Feb 02, 2011 7:46 pm
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