vehicleTypes finden

kleine farm
Posts: 23
Joined: Wed Feb 02, 2011 7:46 pm

vehicleTypes finden

Post by kleine farm »

Hallo
Ist schon eine Möglichkeit bekannt die neu hinzugekommenen vehicleTypes herraus zu finden, oder weiß man die schon ohne Script doku?
Mir geht es um die specialization der Standardfahrzeuge.

Um gebau zu sein möchte ich wissen welche specialization für diesen Tag zuständig ist <combineThreshingScrollers></combineThreshingScrollers> (ist vom Selbstfahrendem Roder)

Ich wäre für eine Hilfe dankbar.
MfG
kleine farm ( https://nkb-modding.com )
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: vehicleTypes finden

Post by bassaddict »

Sowas wirst du wohl nur über die ScriptDocumentation rausfinden können, sobald diese veröffentlicht ist. Wobei es in diesem Fall dem Namen nach wohl für die combine-Spezi ist.
kleine farm
Posts: 23
Joined: Wed Feb 02, 2011 7:46 pm

Re: vehicleTypes finden

Post by kleine farm »

Was hindert Ginats eigentlich daran diese jetzt schon zu veröffentlichen?
Gut das ein oder andere wird durch den Patch noch geändert, aber man könnte doch wenigstens die vorhandenen VehicleTypes veröffentlichen, oder etwa nicht?
MfG
kleine farm ( https://nkb-modding.com )
blackburner
Posts: 272
Joined: Sun Jun 20, 2010 12:39 am

Re: vehicleTypes finden

Post by blackburner »

<type name="waterTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="waterTrailer" />
</type>

<type name="cultivator_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="cultivator" />
<specialization name="foldable" />
</type>

<type name="selfPropelledPotatoHarvester" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="fruitPreparer" />
<specialization name="cutter" />
<specialization name="combine" />
<specialization name="hirable" />
<specialization name="aiCombine" />
<specialization name="crawler" />
<specialization name="honk" />
</type>

<type name="mower_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="mower" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
</type>

<type name="selfPropelledSprayer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="honk" />
</type>

<type name="baleLoader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="baleLoader" />
</type>

<type name="milktruck" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="pathVehicle" />
<specialization name="trafficVehicle" />
<specialization name="milktruck" />
</type>

<type name="sprayer_mouseControlled" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="foldable" />
</type>

<type name="baler" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="baler" />
</type>

<type name="dynamicMountAttacherImplement" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="dynamicMountAttacher" />
</type>

<type name="cart" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="nonTabbable" />
</type>

<type name="selfPropelledMixerWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="shovel" />
<specialization name="mixerWagon" />
<specialization name="honk" />
</type>

<type name="trailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
</type>

<type name="plough" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="plough" />
<specialization name="foldable" />
</type>

<type name="sowingMachine_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sowingMachine" />
<specialization name="foldable" />
<specialization name="ridgeMarker" />
</type>

<type name="trafficVehicle" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="pathVehicle" />
<specialization name="trafficVehicle" />
</type>

<type name="implement_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
</type>

<type name="telehandler" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>

<type name="fuelTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="fuelTrailer" />
</type>

<type name="ridingMower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mower" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="honk" />
<specialization name="fillable" />
<specialization name="trailer" />
</type>

<type name="attachableCombine" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="cutter" />
<specialization name="combine" />
</type>

<type name="wheelLoader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="articulatedAxis" />
<specialization name="bunkerSiloCompacter" />
<specialization name="fillable" />
<specialization name="shovel" />
<specialization name="honk" />
</type>

<type name="defoliator_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="fruitPreparer" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
</type>

<type name="implement" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
</type>

<type name="tractor_cylindered" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="cylindered" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>

<type name="dynamicMountAttacherTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="dynamicMountAttacher" />
</type>

<type name="windrower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="windrower" />
<specialization name="foldable" />
</type>

<type name="sprayer_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="foldable" />
</type>

<type name="tractor" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>

<type name="forageWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="forageWagon" />
</type>

<type name="mower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="mower" />
<specialization name="foldable" />
</type>

<type name="manureBarrel" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="manureBarrel" />
<specialization name="foldable" />
</type>

<type name="sprayer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="foldable" />
</type>

<type name="shovel_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="shovel" />
</type>

<type name="manureSpreader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="sprayer" />
<specialization name="foldable" />
<specialization name="manureSpreader" />
</type>

<type name="cultivator" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="cultivator" />
<specialization name="foldable" />
</type>

<type name="selfPropelledMower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="mower" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>

<type name="cutter_animated" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="cutter" />
<specialization name="mountable" />
<specialization name="foldable" />
</type>

<type name="tractor_articulatedAxis" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="cylindered" />
<specialization name="articulatedAxis" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="crawler" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>

<type name="cutter" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="cutter" />
<specialization name="mountable" />
</type>

<type name="mixerWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="mixerWagon" />
</type>

<type name="combine_cylindered" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="cylindered" />
<specialization name="combine" />
<specialization name="hirable" />
<specialization name="aiCombine" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>

<type name="strawBlower" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="dynamicMountAttacher" />
<specialization name="strawBlower" />
</type>

<type name="sowingMachine" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="fillable" />
<specialization name="sowingMachine" />
<specialization name="foldable" />
</type>

<type name="combine" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="combine" />
<specialization name="hirable" />
<specialization name="aiCombine" />
<specialization name="honk" />
</type>

<type name="frontloader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="bunkerSiloCompacter" />
<specialization name="honk" />
</type>

<type name="tedder" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="foldable" />
<specialization name="Tedder" />
</type>

<type name="shovel" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="fillable" />
<specialization name="shovel" />
</type>
Wer Fehler findet, darf sie behalten.

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Blackburner
kleine farm
Posts: 23
Joined: Wed Feb 02, 2011 7:46 pm

Re: vehicleTypes finden

Post by kleine farm »

dankschön, das wollt ich haben ;)
MfG
kleine farm ( https://nkb-modding.com )
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: vehicleTypes finden

Post by bassaddict »

Jetzt muss ich einfach mal sagen: "Wer lesen kann ist klar im Vorteil". Das Thema in genau dem gleichen Forum sogar oben angepinnt und du schaffst es das zu überlesen? Wow...
kleine farm
Posts: 23
Joined: Wed Feb 02, 2011 7:46 pm

Re: vehicleTypes finden

Post by kleine farm »

ahm joar :blushnew:
MfG
kleine farm ( https://nkb-modding.com )
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